using System; namespace Science.Physics.GeneralPhysics { /// /// Weight /// public class Weight : Vector { private void SetDim() { this.DimensionMass = 1; this.DimensionLength = 1; this.DimensionTime = -2; } public Weight() { SetDim(); } public Weight(Mass m) { SetDim(); this.Z = -m.kg*Constant.AccelerationOfGravity; this.X = 0.0; this.Y = 0.0; } public double N { get{return this.Norm;} } public override string ToString() { return base.ToString() + "(N)"; } } }